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Flattery)
[edit] Description
Expression both fuels and is fuelled by the use of Statements. It can act as both a cost to play a card, and the reward for doing so. Expression is divided into the following types, which represent different forms of persuasion:
The types of Expression you can use as fuel in a parley is limited by Conversation types. Before commencing a parley you must form a Strategy which best takes advantage of the types of Expression which will be available to you.
[edit] Races and Classes
Each race and adventuring class are tied to a type of expression. This not only influences the initial selection of cards given to Diplomats when starting out, but also is something to consider when parleying an opponent.
The races of Vanguard favor the following Expressions:
[edit] Demand Races
[edit] Reason Races
[edit] Inspire Races
[edit] Flattery Races
Your starting class determines which Comment you receive. The classes each favor an Expression as well:
[edit] Demand Classes
[edit] Reason Classes
[edit] Inspire Classes
[edit] Flattery Classes