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0 Counterspell

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The counterspell, an important defensive ability of Arcane Casters in Vanguard, allows casters to alter spell effects of their opponents.

The types of counterspells are:

  • Nullify, which is the weakest of the counterspells, and allows the caster to neutralise the effect of their opponent's spell.
  • Reflection causes the spell to reflect the back on the caster.
  • Divergence causes the spell to be altered in more complex ways, perhaps transforming a lightning spell into a harmless gust of wind, perhaps into a beneficial effect:
    • Natural Divergence is not controlled by the caster using a counterspell. The change is random.
    • Forced Divergence will allow the caster using the counterspell to choose what the original spell is transformed into (based on what kind of spell was originally cast).
  • Countershield, a reactionary counterspell that is placed on an ally and triggers later.

The perception skill Spell Recognition is important for casters who wish to counter the spells being tossed in their direction.

It is not easy to counter a spell, especially a powerful spell, and some of the counters will have long re-use timers which require arcane casters to carefully choose their moment of use.



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